Fortnite won its chicken dinner in 2019 by grossing $1.8 billion in sales, more than any single-year sales total in videogame history. While the game itself is technically free-to-play, Epic Games offers a $10 per month Battle Pass as well as myriad in-game item purchases -- from clothing and weapons to dance mores and player reactions -- to keep the game's 125 million active players coming back for more. Combined with heavy marketing tie-ins to the year's biggest blockbusters, including both Avengers and Star Wars, as well as the debut of Chapter 2 in October and a marquee eSports circuit in August, it's little surprise that the game remains a cultural touchstone.
Overall the gaming industry did well for itself in 2019. Nielsen notes that the industry as a whole grossed $120 billion in sales, a four percent increase over its 2018 totals. A lion's share of that total can be credited to mobile gaming with $64.4 billion in sales, followed by PC gaming with $29.4 billion, and consoles bringing in $15.4. VR/AR games and game-related videos constituted the remainder of the industry total for 2019.
All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.
0 Response to "'Fortnite' made a historic $1.8 billion in 2019"
Post a Comment